* LOTRO rewards players whom are in fellowships as the game is based upon novels about fellowships of adventurers! Start with the group exp bonus, which is a fixed percentage value. Every member added to a fellowship increases the group exp bonus by 1.20 in a multiplicative manner. For example, a mob normally worth 100 exp for a solo kill is worth 144 exp if a 3-person fellowship kills it. Specifically:
o 2 people = 20% group exp bonus (1 * 1.2 = 1.20)
o 3 people = 44% group exp bonus (1.2 * 1.2 = 1.44)
o 4 people = 73% group exp bonus (1.44 * 1.2 = 1.73)
o 5 people = 107% group exp bonus (1.73 * 1.2 = 2.07)
o 6 people = 149% group exp bonus (2.07 * 1.2 = 2.49)
* Next, apply the group exp bonus to each person's baseline solo exp to derive each person's baseline group exp, which is completely independent of anyone else in the group. The group exp bonus percentage is applied individually to EACH person's normal baseline solo exp for the mob. For example, assume a level 11 player would normally get 100 exp for solo-killing mob X, and a level 16 player would normally get 40 exp for solo-killing that same mob X. If those two players are in a fellowship together and kill that same mob X, the baseline group exp for the level 11 player is 120 exp (100 * 1.2), and the baseline group exp for the level 16 player is 48 exp (40 * 1.2).